Ubisoft’s online Private adventure Skull and Bones is due for release at some point this year. A global pandemic coronavirus is affecting the whole world, and this is just a game, its affecting development schedules and no sign of the ship, it might be time to nervous fiddle with your eyepatch. We first saw the open-world swashbuckling game in 2017, and even played it, but the game has already had multiple delays and has been ominously absent from big shows like E3 2019. Optimists had hoped that a release window of “the 2020/2021 fiscal year” meant sometime this April was a possibility, but you only need to look at the headlines and your calendar to know that’s unlikely.
WHAT WILL BE THE RELEASE DATE?
Skull and Bones just got delayed again, as announced during the publisher’s latest earnings call. Ubisoft confirmed that the game won’t launch until the 2020/2021 fiscal year. A video posted to Skull & Bones official Twitter hopes to stem them the tide on any disappoints as Ubisoft continues to work on the game. Rest assured that we are working as hard to ever make sure the game is going to be as great as possible, and quality remains our number one focus, says producer Karl Luhe. “we will be back as soon as we can with exciting new updates.”
SKULL AND BONES GAMEPLAY, WHAT WILL WE DO?
Crudely, Skull and Bones gameplay is all about sinking other ships. The subtlety is in the method and the reason. you’re essentially out there to get loot and become a powerful pirate – the trailer makes many references to getting to the top of the food chain. Sailings work similarly to how it does in Assassin’s Creed 4: Black Flag – your steer around the ocean, then shoot canons at the other boats.